Release Notes 2023.1

Security Fixes

  • Updated FBX SDK to version 2020.3.2 due to security vulnerabilities (LSA-610622).

  • Updated NVIDIA CUDA to version 11.8 due to security vulnerabilities.

  • Updated 3MF to use Zlib version 1.2.13 due to security vulnerabilities.

  • Updated TIFF to version 4.5.0 due to security vulnerabilities.

 

New Features

  • It is now possible to add existing properties of materials in the library, to the Material Information Schema in the Schema Editor.

  • Added Coloro color library.

  • Added ability to animate Textures using a Curve Fade animation node in the material graph.

  • Added a Web Viewer button to the ribbon.

  • Added an option to disable color profile conversion to textures.

  • Save material package through Scripting.

  • Add ASE export to the color library.

  • Added multi-selection to camera, environment and image style lists.

  • Added support for Multi-Layer EXR files.

  • The Color Profile of KeyShot will now be saved to rendered images.

  • Added shortcuts to enable selection of a group or model by clicking on a part n the real-time view.

 

Improvements

  • Improved UV coordinates of primitive geometry.

  • Updated to Datakit 2023.1

  • Updated Python to version 3.11.1.

  • Improved load of materials when opening the Material Information Manager.

  • Updated RAL color system to 2022.

  • Updated PANTONE MATCHING SYSTEM to v5.

  • Added tools to the main menubar.

  • Removed Experimental features.

  • Support labels and RAW passes via Scripting rendering settings.

  • Added image attachments to Web Viewer uploads.

  • Add landscape mode to PDF output for CMF.

  • Ended support for macOS Catalina. macOS Big Sur is the new minimum version.

  • Added support for Parasolid V35, NX v2206

  • Added support for export colors with folders.

  • TIFF images are now compressed.

  • Fixed an issue that caused a "Cannot load library" message to to appear in Network Rendering logs.

  • Keep HDRI Editor canvas on top of main window.

  • The DPI setting is now output to images as metadata.

 

Bugs

  • Speed-up improvements when closing down KeyShot or creating a new scene.

  • Reduce noise in glossy reflections in product mode that was introduced in KeyShot 11.3.

  • Redesigned Web Viewer upload dialog to feature presets and simplified controls.

  • The Physics Tool should now work on systems with ARM.

  • Fixed an issue on Area Lights where the back- and front side of the material were flipped.

  • Fixed a Studio issue that could cause an incorrect Environment to load when reloading a scene.

  • Fixed memory issue when enabling motion blur on animated area lights.

  • Fixed a crash in Smooth Global Illumination while in interior mode on ARM Processors.

  • Fixed an issue in AxF materials that could cause the color to be slightly off.

  • Improved performance of the the Realtime-view when having a Curve enabled Photographic Image Style.

  • Fixed a crash that could occur when working with materials.

  • Fixed an issue that would cause KeyShot to stop responding when assigning a real cloth material on Apple Silicon systems.

  • Fixed a number of issues in the studios workflow.

  • Adjusted bump height in exported USD and GLB files, to improve support of these in other applications.

  • Fixed an issue in blend modes for the Color Composite node in the material graph.

  • Fixed an issue in the color some AxF types.

  • Fixed an issue that could cause a crash when importing geometry while motion blur is active.

  • Improoved speed when searching in the Scenetree.