KeyShot’s LiveLinking technology allows you to establish a link between your 3D modeling software and KeyShot Studio. This keeps the software separate, allowing you to continue working and refining your model in the CAD application, then send all changes over to KeyShot Studio with the click of a button. All without losing any views, materials, textures or animations already applied.
Download Plugin
To establish LiveLinking between your CAD application and KeyShot Studio, you must first download and install the KeyShot Studio plugin for your CAD application. Each plugin comes with its own installer and unique setup instructions. For specific setup instructions, click here.
Enable LiveLinking
LiveLinking is enabled by default. To change this go to Edit > Preferences > General on Windows and KeyShot Studio> Preferences > General on Mac.
LiveLinking Network Port Range
KeyShot Studio will use one of the ports in the port range for the connection between KeyShot Studio and the plugin in your 3D modeling software.
If the your 3D modeling software is unable to connect to KeyShot Studio via the plugin, it might be because the standard port range is in use by other software, blocked by a firewall or otherwise closed. If it is, you can change KeyShot Studio’s port range to a different, free set of ports.
Warning
Changing the hierarchy in the scene tree will affect LiveLinking and may break it.