Cloud Rendering Release Notes

The following page contains an overview of updates for KeyShot 2026 Cloud Rendering.

2026.3

New Features

  • KEYS-38871: Cloud Rendering can now save results straight to Cloud Storage.

Improvements

  • KEYS-39572: The Render Queue now shows when a failed Cloud Rendering job has been refunded.

  • KEYS-38410: The Render Queue refreshes straight away when your computer wakes from sleep.

  • KEYS-38530: The Render Queue's Cloud Rendering job list now recovers after a failed refresh on a slow network.

  • KEYS-38531: Active Cloud Rendering jobs no longer disappear from the Render Queue when the network drops briefly.

  • KEYS-38532: After a network drop, Cloud Rendering downloads no longer all retry at once, so they recover faster.

  • KEYS-39360: Cloud Rendering downloads now retry for longer and recover when a download link expires.

  • KEYS-38533: KeyShot Studio and the Render Queue no longer freeze at startup on a slow network.

Bugs

  • KEYS-37656: Fixed GPU Cloud Rendering failing at extremely high resolutions (e.g. 30,000 × 20,000 px).

  • KEYS-39434: Cloud Rendering jobs 48,000 px wide or more no longer fail and disappear from the Render Queue.

  • KEYS-39452: Fixed wrong memory estimates for images above about 2 gigapixels, which could send Cloud Rendering jobs to the wrong machine.

  • KEYS-39525: Fixed still images above about 4.3 gigapixels being stitched wrongly in Network and Cloud Rendering.

  • KEYS-39528: Fixed the Cloud Rendering cost being calculated for the wrong memory size when a scene needs more than 2 GB.

  • KEYS-38380: Fixed the Cloud Rendering cost shown in the Render dialog when the queue holds both CPU and GPU jobs.

  • KEYS-37502: Fixed the credit cost column missing from the Render dialog queue when Cloud Rendering is the default.

  • KEYS-38549: Fixed a Worker that briefly lost its connection overwriting correctly rendered parts of the image with outdated results.

  • KEYS-39232: Fixed parts of one job being rendered with another job's scene, which produced wrongly stitched images.

  • KEYS-38674: Fixed blank regions or a crash when stitching overlapping image bands.

  • KEYS-38675: Fixed stitched images containing blank or garbage pixels where a band was missing.

  • KEYS-38568: Cloud Rendering jobs no longer disappear or get stuck when KeyShot can't estimate the scene's memory use.

  • KEYS-38569: Cloud Rendering jobs that fail to be created no longer stay stuck as "Created", and can be removed.

  • KEYS-38609: When a Cloud Rendering upload can't be set up, the job is now marked as failed instead of staying in "Created".

  • KEYS-39087: Cloud Rendering jobs are no longer marked "Failed" permanently after a temporary upload problem, and Delete is only offered when it can work.

  • KEYS-39086: Fixed large Cloud Rendering uploads failing on slower internet connections.

  • KEYS-39088: Cloud Rendering uploads now recover from brief network drops instead of failing, and the progress bar shows activity during long uploads.

  • KEYS-39094: Finished Cloud Rendering jobs whose results failed to download are no longer shown as downloaded, so the download is retried.

  • KEYS-39549: A Cloud Rendering job whose download fails again now shows "Completed, download failed" instead of "Completed".

  • KEYS-39150: If a Cloud Rendering job can't be deleted, the Render Queue now tells you instead of removing it from the list.

  • KEYS-38738: Opening the Render Queue from KeyShot Studio now brings it to the front without freezing Studio.

  • KEYS-38483: The Render Queue shows a clearer placeholder when a thumbnail can't be loaded.

2026.2.2

Bugs

  • KEYS-38609: When upload retries are exhausted, the job is now marked as failed so the issue is visible. To retry, submit a new job

  • KEYS-38604: Fixed an issue where deleting a job while it was still uploading could freeze Render Queue.

  • KEYS-38601: Resolved an issue where uploads could fail when multiple jobs were submitted at once.

 

2026.2.1

Bugs

  • KEYS-38357: Fixed an issue where Configurator jobs with special characters would fail in Cloud Rendering.

  • KEYS-37813: Improved Render Queue UI job status responsiveness.

  • KEYS-37267: Improved performance of the Render Queue when it contains a large number of jobs.

 

2026.2

Security Fixes

All security fixes can be found at KeyShot CSIRT and PSIRT.

Improvements

  • KEYS-37826: Improved Render Queue performance in many places.

Bugs

  • KEYS-38050: Fixed statuses updates for the Render Queue

  • KEYS-37931: Fix cloud rendering issue for certain jobs containing a reference to a zero byte file never completing rendering.

  • KEYS-37768: Fixed a misleading warning that incorrectly prompted users to upgrade KeyShot when the version check server could not be reached. The message now correctly indicates a version check failure rather than an unsupported version.

  • KEYS-37666: Fixed issue when new Cloud rendering jobs do not appear in Render Queue when downloading is in-progress.

  • KEYS-36283: Fixed CMF output not being generated correctly in Cloud Rendering.

  • KEYS-36282: Fixed Web Configurator output not being generated correctly in Cloud Rendering.