Gradient Pin

A Gradient Pin allows you to place a light source with color and opacity variations.

 

Circular/Rectangular – This will toggle the shape of the pin. This is crucial when creating very specific shapes and reflections in your renderings.

Half – For either pin shape you can select the shape to be cut in half. This will cut the pin in half. All adjustments will work the same except that you are now only seeing half of the pin.

Radius (Circular) – This determines the pin size of circular pins.

Width/Height/Angle (Rectangular) – This determines the shape and size of rectangular pins.

Color

  • Color Bar – Here you can set up the color gradient by selecting/adding colors and opacity levels, and dragging them to position.
    • The drop shaped stops are Color stops. Click to select it, then use the color swatch to choose a color (or Double click it). To add another color to the gradient, click the 
    • The small triangles between colors show where the 2 colors are mixed 50-50 and they can be dragged to control the course of the blend.
    • The Square stops above the color bar are Opacity stops, which enable you to add opacity to the gradient.

      icon. Click  To add an Opacity stop.
    • Delete color/opacity stop by selecting it and clicking the  Trash icon.
    • The Stop color, brightness, opacity and location determine the location and appearance of the selected stop.
  • Brightness – Use this to adjust the overall intensity of the pin light.
  • Saturation – This lets you set the saturation of the entire gradient
  • Blend Mode – With this option, choose different ways to have the pins blend and interact with each other. Pin order becomes very important with this function

Adjustments

  • Angle – The angle slider lets you rotate the pin (Rectangular pins only)
  • Rounded corner – This will let you round the corners on the pin (Rectangular pins only)
  • Falloff Mode – This controls the falloff of the light from the center of the pin. Different modes have different behaviors. You can see the effect of the various modes both in the editor as well as in the KeyShot Studio Real-Time View.
  • Falloff – This controls the softness of edge of the pin light. Increase the falloff for more blended, softer edges.

Transforms

  • Azimuth – Sets the horizontal position of the pin.
  • Elevation – Sets the height of the pin.