3ds Max

 

KeyShot Studio for 3ds Max Plugin

Version: 1.5 (Released April 23rd 2024)

These installation notes are specific to the latest version of the KeyShot Studio for 3ds Max plugin unless otherwise mentioned. For questions about other versions, please contact KeyShot Support.

 

 

 

Specifications

The KeyShot Studio for 3ds Max plugin requirements are as follows:

  • 3ds Max 2022 or newer

  • Windows 64-bit

Plugins for previous versions of KeyShot Studio are available here.

 

Supported Features

The KeyShot Studio for 3ds Max plugin supports these features:

  • Parts retain materials and layers

  • Objects retain material names

  • Support for hair (curves)

  • LiveLinking™ (update model inside KeyShot Studio)

  • Support for part and camera animations (requires KeyShot Studio Professional)

  • Export of rigged and deformable animations (requires KeyShot Studio Professional)

 

Installation

After downloading, double-click the installation file. Follow the prompts and click Finish. Re-start or launch 3ds Max.

 

KeyShot Studio Plugin Menu

Once installed, a KeyShot plugin menu will appear inside 3ds Max. The KeyShot plugin menu has a few options: Render, Update, Export, Export Animation, and Settings.

Render

Use Render to transfer the 3D model and animations from 3ds Max to KeyShot Studio.

Update

Use Update while your KeyShot Studio scene is open to update changes made in 3ds Max.

Export

Use Export to export your geometry as a .bip file that you can share with other KeyShot Studio users. KeyShot Studio will not launch.

Export Animation

Use Export Animation to export each frame of your animation as individual .bip files that you can share with other KeyShot Studio users. KeyShot Studio will not launch.

Settings

Settings provides additional export options for curves (hair), lights (photometric), animations, cameras, and layers.

 

How To Use The Plugin

  1. Open your scene or model in 3ds Max.

  2. Click Render under the KeyShot plugin tab. The plugin will launch KeyShot Studio and transfer the 3D model from 3ds Max to KeyShot Studio.

  3. To update any changes made in 3ds Max, click the Update command while KeyShot Studio is open. All KeyShot Studio materials, textures, labels, animations, transformations, cameras, and lighting in the scene will be preserved.

  4. To export your 3ds Max scene as a .bip file, click Export. You can open this .bip file inside KeyShot Studio.

 

Uninstall

You may uninstall the KeyShot Studio plugin from the Windows Control Panel > Programs > Programs and Features.