Adding Geometry

To start your work in KeyShot Studio you first need to Add Geometry to your scene.

How to Add Geometry

You can Add Geometry to your scene in the following ways:

  1. By going to Main Menu > Edit > Add Geometry
  2. By importing a model or geometry
  3. Through Library Window > Models Tab

Add Geometry

This will open a fly-out menu where you can choose to either addground plane or to add a geometry from the list.

  • Add Ground Plane adds a plane geometry on which your models are placed. Learn more about ground planes here.
  • The list contains default geometry, which you can also find in the Model Library. You can change the geometry shown in the list, by customizing the hotkeys for each geometry. For more information on library hotkeys go to Library Models.

Import

There are several ways to import a model into KeyShot Studio, you can find a more detailed description on the import page.

Library Models

You can learn more about library models here.